-Twilight's Tower of Tribulations-
Taking inspirations from old-school nes games such as Megaman, TTOT's design feels old but new with it's difficulty, and easy to learn elements.
Made by VioletLinked
-Twilight's Tower of Tribulations-
Game details
Voting results
Total rank: 11th place!
Pinkie Pie (Show all)
9th place - Average score: 3.87 out of 5
Applejack (Show all)
16th place - Average score: 3.61 out of 5
Rarity (Show all)
13th place - Average score: 3.78 out of 5
Fluttershy (Show all)
23rd place - Average score: 3.91 out of 5
Twilight Sparkle (Show all)
15th place - Average score: 4.00 out of 5
Rainbow Dash (Show all)
21st place - Average score: 3.57 out of 5
Comments
As a heads up, I recommend playing this with the D-pad and buttons on a Xbox360 controller. Use a program like Joy2Key and pair up the buttons and the game will feel 20% more nostalgic.
By VioletLinkedmy hands are sweaty and shaking. I won :'). This is a great game.
By G. AyalaMy inner masochist thanks you. My space bar does not.
By TerminalHunterI admit I cheated a little and used the secret level jump- but only after reaching the checkpoint only to fall to my death twice. That aside, this is the best gamemaker game I have ever played. I enjoyed it so much my left thumb is now slightly bruised. There were a couple tiny tiny problems I had with getting stuck in clouds. Otherwise a really fun platformer!
By Cara CitrineDear Celestia! Finally did it! This game? The same difficulty as Megaman? No... this rivals IWBTG's difficulty, and that's saying something! Anyways, really awesome game. The only thing I kind-of found frustrating was the stiff and jerky controls. Of course, that's my gripe for most any NES game, so you successfully brought that out in this game. I found a grand total of 2 glitches in the game, one of which was already stated above. One of them, and this didn't affect the game at all really, but if you jumped while Twilight was facing one direction, then started moving in the opposite direction she was facing while still in mid-air, she will keep facing the initial direction she was facing during the first jump until she lands. The other was the "Getting stuck in clouds" glitch, and that was already addressed above.
By firekirbyA tad TOO difficult for my tastes, but I can't fault you for that, I suppose.
By DeftFunkThank you for the Comments! @ Cara Citrine I'd say It's Megaman's difficulty. IWBTG's difficulty is based off of bull-shit traps. Megaman was fair, but you have to act and think fast and be very skillful to advance. IWBTG is all memorization. @firekirby I'll spill a secret to you... Your numpad can really help you. @TerminalHunter Sorry about the bugs, I was in a bit of a rush and wanted to make an actual game instead of 'some-one-level-prototype-thing'. My game (unlike the others) has a story and a way to beat the game with a proper ending.
By VioletLinked